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yourpetcat
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I have made a Jurassic Park that has lots of Dinosaurs on it raptors in the forest and some dinosaurs in other locations, but there is the main island which has dinosaurs of all types, plus the only substantial amount of blue tiberium

Biosyn has taken over the island and has installed a small base including a barracks a supply airfield with control tower (I had to use an advanced guard tower for the control tower and the airstrip for the airfield) they have also installed two transport docks as well as a communications center and guard towers at the front gate

for a visitor center I had to use a tech center, for the breeding facility I used NOD research facilities I also put in a hospital

also there are abandoned GDI and Nod outposts on the mainland
Bittah Commander
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I'll be blunt; I can't even count how many terrain errors there are... Simply put; whenever you can see a straight diagonal line anywhere, it means it's an error. On such places you either didn't connect a tile properly or you didn't connect it to another tile at all even though you should have.
Also, using the same tile over and over again in a row looks repetitive and thus unnatural. Try alternating between tiles more to create some variation.
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yourpetcat
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Bittah Commander wrote:
I'll be blunt; I can't even count how many terrain errors there are... Simply put; whenever you can see a straight diagonal line anywhere, it means it's an error. On such places you either didn't connect a tile properly or you didn't connect it to another tile at all even though you should have.
Also, using the same tile over and over again in a row looks repetitive and thus unnatural. Try alternating between tiles more to create some variation.



straight diagonal lines? what straight diagonal lines?

I'll try and fix the roads but I am not sure of what else you want, there are only so many varieties of objects and terrain types

I'll need more direction to fix the errors
yourpetcat
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Joined: 22 May 2012
ok does this look better, I am sorry for the mistakes, I have zero formal training
Bittah Commander
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Here's a collection of many of your errors and it's not even all of them... See the sharp diagonal lines? You don't need to have ever made a map in your life to be able to notice they look unnatural.
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yourpetcat
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Bittah Commander wrote:
Here's a collection of many of your errors and it's not even all of them... See the sharp diagonal lines? You don't need to have ever made a map in your life to be able to notice they look unnatural.

in some of the pictures I see that there is problems, but not all I will fix what I can, but the bridge is not something I know how to fix, I'll try, but no gaurantees that I will see everything......................................................................................................................................................................



again I feel I have done what I can to clean up the map, unless you fix those diagonals (still not sure what you are talking about), yourself I don't how they are going to be fixed, I say this map is complete to the best of my ability unless there are raptors inside of raptors or trees that need fixing
Bittah Commander
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Since you still don't seem to get it, I circled all of the sharp diagonal lines for you; everything within a red circle is an error.

If there were just a few spots that had complicated errors which you couldn't fix yourself, I wouldn't mind fixing them for you, but considering almost your entire map is covered in nothing but simple errors everywhere, I'm not going to fix them for you. You also wouldn't learn how to fix them yourself in the first place if I'd do it for you.
If you don't know how an error should be fixed, just have a look at some of the maps that are included with DTA and see how all of the terrain is placed there for reference.
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yourpetcat
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I did my utmost to fix the errors, but alas one area in the park (the small island) with the rivers could not be fixed as for the mainland it should be fixed
Bittah Commander
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I'm still seeing a lot of errors; especially cliff- and shore errors. Also, bridges are connected to cliffs, yet yours are just floating in mid-air.

Once again, look at existing maps for reference if you don't know how to fix the errors on your map.
All of maps included with DTA are included in the Maps folder; just open one of them in FinalSun and examine how the terrain there is placed and compare the same terrain on your own map to it.
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yourpetcat
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you didn't like my cliff bridge

what other errors, where, I am more than certain my map is playable

as for the river on the island I can't fix that or the caves they are done

I think the positives well outweigh the negatives at this point

that being said it still needs to be fixed then well I will simply have to have an air bridge as the thing looks fine to me and well it functions
Bittah Commander
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yourpetcat wrote:
you didn't like my cliff bridge

Because it wasn't attached to any actual cliffs; you just placed the bridge end without attaching anything to the sides and that's what left it with the cut-off edges (which look like sharp diagonal lines) that I circled.
yourpetcat wrote:
what other errors, where, I am more than certain my map is playable

Playable and looking right are 2 different things. Your map is still covered in countless visual errors and I find it hard to believe you really can't see it. None of the maps that are included with DTA have errors like that, so just study those closely and compare them with your own if you really don't know what I'm talking about.
yourpetcat wrote:
as for the river on the island I can't fix that or the caves they are done

I'm having a hard time understanding that sentence, but I can only advice for you to remove the caves since there's no space for them on that island.
yourpetcat wrote:
I think the positives well outweigh the negatives at this point

Wow... Well, if you think it looks good, feel free to leave it this way. Just know that I'm not the only person with eyes and others will notice the same countless errors that I did.
If you really want others to play your map, you should make sure the map you upload actually looks good or nobody will play it once they've seen what it looks like. I'm not trying to bash your work or anything; I'm just trying to give some advice.
yourpetcat wrote:
that being said it still needs to be fixed then well I will simply have to have an air bridge as the thing looks fine to me and well it functions

You could also just place water on your map without using shores; it will indeed function, but that doesn't mean it looks good.
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yourpetcat
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no I really can't see the errors, otherwise I would of fixed them, save for that one river that I can't fix

what should I replace the cave with, what can I replace it with?

I'll try a natural bridge

how can it possibly look that bad? that just seems picky, that being said I will try to fix what I can

scratch that I simply can't fix it
yourpetcat
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Joined: 22 May 2012
yourpetcat wrote:
I did my utmost to fix the errors, but alas one area in the park (the small island) with the rivers could not be fixed as for the mainland it should be fixed



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