Talk about anything related to DTA.
Future of DTA
Hey guys, first off I would like to commend you on your amazing work
Ive been playing this mod on and off for a few months now and loving it. Its one of the best rts experiences I've had and I'm really glad you guys went through with this project. So I'm just interested in hearing what prospects you guys have for this thing, I've heard youve been working on 1.12 and im curious as to what you guys are doing, and besides that im interested in what else you might do with this mod in the future.

Posted By Zoko on Tue, 2012-12-25 04:37
observer mode
how about an observer mode in multipler games?
since there are not much players some times the only thing you can do is to assist a game.
goodplayer
since there are not much players some times the only thing you can do is to assist a game.
goodplayer
Posted By goodplayer on Mon, 2012-12-24 18:47
Does anyone even play this anymore?
I went on for a week and no one has come on. Does anyone even play this anymore?
Posted By firefox49 on Tue, 2012-12-11 17:49
Problem I can Play DTA 1.11
Hello everybody, I download DTA 1.11007 on MObDB website and I unzip it in a new folder
when I click on the dta laucher.exe , an error message appear "error Oxc0000135"
help me please
when I click on the dta laucher.exe , an error message appear "error Oxc0000135"
help me please
Posted By devil107 on Mon, 2012-07-09 16:51
Known bugs and 'stuff still being worked on' list?
I find it hard to know if I should post something I experience in-game that looks it's 'not done' or looks like a bug - other than if it's already on the forum.
So it there a list of known bugs and 'stuff still being worked on', or soemthing, list? I couldn't find any, but I did look for it.
Anyhow, here's some things I noticed about DTA on classic mode now that I am at it:
>>Transport helicopter is missing its blades.
What's the story about this? A bug? It's not done yet? Cannot be done? It's fun to know.
>>Transport helicopter dropping off one infantry unit then takes off the ground, lands, and drops the second infantry unit off - and so on.
Honestly, I cannot remember if this is also how it worked in the original game?
>>Some spirtes like explosions, if fired at a buildning, fades partly under a buildning's own texture
>>Infantry units that has been given a 'stop' command can get stuck with their 'running' animation but stands still, otherwise.
Not a very critical bug, I know.
So it there a list of known bugs and 'stuff still being worked on', or soemthing, list? I couldn't find any, but I did look for it.
Anyhow, here's some things I noticed about DTA on classic mode now that I am at it:
>>Transport helicopter is missing its blades.
What's the story about this? A bug? It's not done yet? Cannot be done? It's fun to know.
>>Transport helicopter dropping off one infantry unit then takes off the ground, lands, and drops the second infantry unit off - and so on.
Honestly, I cannot remember if this is also how it worked in the original game?
>>Some spirtes like explosions, if fired at a buildning, fades partly under a buildning's own texture
>>Infantry units that has been given a 'stop' command can get stuck with their 'running' animation but stands still, otherwise.
Not a very critical bug, I know.
Posted By Hippox77 on Wed, 2012-06-27 23:00
umm...please look at the circled object
dafuq? see attached for details
Posted By yourpetcat on Sat, 2012-06-16 03:34
Unbelievable!
I've got to sit back in awe at this mod, truly a sensational effort!
I always wished for skirmish on the original CnC and now I've got it, with enhancements too! Brilliant additions.
Well done guys great job.
I always wished for skirmish on the original CnC and now I've got it, with enhancements too! Brilliant additions.
Well done guys great job.
Posted By Vladimir on Sat, 2012-03-10 10:29
Peacetime
You probably thought about it or it has already been discussed but having spent a few years playing Cossacks with peacetime I wondered if same could be implemented into this Mod, It would stop all the old time Tankrushing and make for a far more valued game experience.
We did a 10 minute agreed peacetime earlier and the game was far more satisfying for it.
Discuss :-
We did a 10 minute agreed peacetime earlier and the game was far more satisfying for it.
Discuss :-
Posted By 7pilot on Thu, 2012-02-16 22:28
Thankyou.
Downloaded your Mod earlier today and the wife and I just finished a 2hour Lan game. We both say a really big Thankyou for your efforts, We both really enjoyed it.
Terry
Terry
Posted By 7pilot on Thu, 2012-02-16 16:37
alliances
ok me and hunter11126 are trying to figure out how to form a team in a game. can someone help us please?
Posted By firefox49 on Wed, 2011-12-21 01:57