6 replies [Last post]
hayhayhay
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Joined: 8 Jan 2010
Not sure if this is a bug but flame/chem infantries dont' seem to burn themselves even if i make them attack each other (same team...) haven't tried attacking opposing team's flame/chem infantry...

flame and chem. infantry doesn't seem to be able to attack their own kinds (friendly fire). Just wanted to report this incase it is a bug~

tha mod is great =D
Bittah Commander
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Joined: 21 Nov 2009
DTA v1.08 change log wrote:
Changed: Made the flamethrower infantry and the chem warrior type immune.

If you look at the old trailer (The Dawn of the Tiberium Age v1.08 HQ), just about at 0:28, you should understand why I did this Tongue

If people want me to, I could of course just revert this for the classic mode only.
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wolf-yop
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Joined: 2 Jan 2010
when die they cause friendly fire, dont change it.
SeriousToni
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Joined: 29 Dec 2009
Bittah Commander wrote:
DTA v1.08 change log wrote:
Changed: Made the flamethrower infantry and the chem warrior type immune.


Good idea on this! Now I never have to split them up and stuff like that.
How about the Flame Tank? Does it burn flame warriors?
Bittah Commander
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Joined: 21 Nov 2009
It does; "type immune" simply means that one unit can't hurt the same unit of the same faction, but it can hurt all other units of the same faction (even if they have the same weapon).
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hayhayhay
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Joined: 8 Jan 2010
ohhh hahaha yeah i remember back in the days i only have around 2 or 3 flame inf spread out so they dont' kill each other lol..

thx for hte reply, hahaha i just worry it was unintented~
SeriousToni
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Joined: 29 Dec 2009
Cool, I like this little feature pretty much.
 

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