5 replies [Last post]
SeriousToni
SeriousToni's picture
Offline
Joined: 29 Dec 2009
The rockets of units (like the rocket launcher) fly a long way if they couldn't keep track of their target and then explode somewhere else on the ground, which is very nice.

But if they fire rockets and then the target dies, the rockets just disappear.

I wonder if it's possible to make rockets, which are fired and heading to the enemy, go on their flight to the last location of the target (the one they are heading) and then explode there, like in Tiberian Dawn.

It's not that I ask just for beautiness. The real sense behind this lies there, when a tank or building is destroyed and the rockets which are left in the air would be able to kill it right away, instead of having to wait, till the next rounds are loaded and fired.

How does that sound to you?
Bittah Commander
Bittah Commander's picture
Offline
Joined: 21 Nov 2009
Yeah, I agree this would be better, even in vanilla TS. Unfortunately there is no way to keep the missiles from disappearing when their target is destroyed, or I'd have done it already Sad
__________________

SeriousToni
SeriousToni's picture
Offline
Joined: 29 Dec 2009
No matter,I am sure this doesn't attract attention of most players in comparison with all the great features of the mod nevertheless Smile
SMIFFGIG
Offline
Joined: 19 Mar 2010
Have you posted this on the HyperPatch wishlist Bittah ?
Bittah Commander
Bittah Commander's picture
Offline
Joined: 21 Nov 2009
I haven't, but obviously someone has since it's already on the list (which you coulda known since you have access to the list as well) Tongue
__________________

SeriousToni
SeriousToni's picture
Offline
Joined: 29 Dec 2009
nice Big smile
 

Website built by Bittah Commander,
hosted by Project Perfect Mod.