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SeriousToni
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Joined: 29 Dec 2009
Hello there, I am the new one Cool

At first I want to say that you did a really great job on modding TS. DTA brings back the old C&C 1 feelings and combines it with great skirmish action (in high resolution). There's so much love in each little detail, it's amazing. Thanks for that wonderful mod!

But now to my problem:
The mod crashes in skirmish. I couldn't find out if theres a specific thing happening, which causes the game to crash - so it just seems random. This is why I saved my next game and when I tried to load it again, there's the crash message again.
It says Dawn of the Tiberium Age has encountered an internal error and is not able to go on normally. Please report to www.ppmsite.com .....

My game version is TS 2.03 german
DTA is 1.09
I have Windows Vista 64bit
Geforce 8600M GS (actual drivers)

Maybe someone could help.

Edit: some additional info
it's all (both TS and DTA) a fresh install

exept.txt says:
Error code: EXCEPTION_INT_DIVIDE_BY_ZERO

Description: The thread tried to divide an integer value by an integer divisor of zero.
Exception occurred at 0060DC0D

Version 2.03
Internal Version 2.0
Release Build: 10 by STEVE_TALL - 06/05/2000 - 14:27:06
CPU 686, MMX Yes, Vendor: GenuineIntel
Bittah Commander
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Joined: 21 Nov 2009
The crashes that occur in Skirmish are most commonly WaveClass Errors, which even occur in the original Tiberian Sun. A WaveClass Error happens when either a laser or disruptor sonic wave fires towards the south and then gets cut off by the bottom of the screen. CCHyper managed to fix this issue for DTA 1.10, although you should be able to prevent these errors from happening in DTA 1.09 as well by just lowering the detail level to either medium or low (this applies to TS as well).

Unfortunately the save-game logic is broken in DTA 1.09, although I did manage to solve that issue in DTA 1.10 Smile
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SeriousToni
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Joined: 29 Dec 2009
Sounds great, so I look forward to version 1.10 Smile
 

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