2 replies [Last post]
Feda
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Joined: 14 Mar 2012
Hello. First I'd like to thank DTA 1.12 developers, this version is just great compared to older releases. Very good job on the AI, but I've noticed that the Nod AI doesn't use the nuke, they do build a Temple of Nod but never use it, while the RA sides don't build the missile silo at all. Also, why is the nuke so weak now? It can't even kill a pp. GDI though I believe uses the Ion Cannon properly as I saw it a few times.

Thanks.
Bittah Commander
Bittah Commander's picture
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Joined: 21 Nov 2009
Because of the way these superweapons work and because of how I added the new factions (Allies and Soviet), it's simply not possible to allow the AI to use nukes anymore. I'll of course re-implement nukes for the AI as soon as I find a solution for this.
Also, the nuke is no weaker than it was in the previous versions of DTA. The amount of damage it inflicts depends on the size of a building; the bigger it is, the more damage the nuke inflicts (this was also the case in TD).
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Feda
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Joined: 14 Mar 2012
Ok, thanks for the fast reply.
 

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