- Login to post comments
Thu, 2012-02-16 21:28
You probably thought about it or it has already been discussed but having spent a few years playing Cossacks with peacetime I wondered if same could be implemented into this Mod, It would stop all the old time Tankrushing and make for a far more valued game experience.
We did a 10 minute agreed peacetime earlier and the game was far more satisfying for it.
Discuss :-
We did a 10 minute agreed peacetime earlier and the game was far more satisfying for it.
Discuss :-
Fri, 2012-02-17 10:13
#2
I actually made a TS map years ago which entirely prevented people from attacking one another with firestorm walls during the first 5 or 10 minutes (I don't remember which it was; I made this map before I even started working on DTA I think, so that's quite a while back) and after the timer reached 0 the firestorm walls would turn off and self-destruct. DTA of course doesn't have any firestorm walls, but I imagine a similar result could be achieved with placeholder graphics using just rules.ini code on a map.
Fri, 2012-02-17 10:46
#3
Ah, that's a clever way of doing it. However it's still restricted to one certain map.
- Login to post comments
DTA for the #2 game at CnCNet! http://cncnet.org/statistics
The staff plays actively there aswell!
Show us your support by following us at ModDB! http://www.moddb.com/mods/the-dawn-of-the-tiberium-age/
--The AI Coder, creator of the Launcher, creator of The Toxic Diversion and a multiplayer mapper of DTA.