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Chronoseth
Chronoseth's picture
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Joined: 20 Feb 2010
For a new map I'm making, I want to decrease the size of the lights emitted by the light posts. The problem is that the entries for the light posts in "rules_DTAmod.ini" (for DTA 1.1) don't seem to have the identifiers for a light post. In fact, I wouldn't have been able to tell that the light posts are what they are if it weren't for their names (i.e. GALITE) Puzzled.Would it break the game if I added the missing entries? (Quite frankly, it looks like the light posts shouldn't work at all, even though they do in my (bad) map congestion).


Apparently missing:
-LightVisibility
-LightIntensity
-LightRedTint
-LightBlueTint
-LightGreenTint
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Bittah Commander
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Joined: 21 Nov 2009
They're in the Enhance_DTA.ini/Enh_DTAmod.ini; I did this so they'd only be visible and emit light in enhanced mode. I'm thinking about changing this in DTA 1.11 however (so that light posts will be visible in classic mode as well).
Anyway, to modify the light the light posts emit, simply copy their code from the enhanced ini, paste it in your map and modify it to your liking.
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